survival skills

One of JJ’s favorite games to play, next to “when we build a house…” is what I like to call the Revolution Game. He has a strong feeling that the modern world is going to go to pieces and we need to be prepared for such Revolution; inherent in that preparation is loading up the car and moving to remote space in Montana (because, apparently, Montana would never get bombed).

In an effort to prepare for such shenanagans, he’ll ask me off-the-cuff questions. What 5 things would I make sure I grabbed on the way out the door? Who will live on our compound? Should we live on a lake or in the woods? It all makes for very interesting car rides. And I have to admit that the thought crosses my mind when interacting with different people: I’d take them with me to Montana.

Last night, as I sleep very little now, I composed my revolution lineup based on the skills and qualities they offer. Clearly, because I have such little survival skill, my job would best be suited in a supervisory capacity. I’ve been told more than once that I excel at telling people what to do. I like to think of it as being “visionary”. But I have roles for those who we invite to the plantation.

1. Dan W. The man can do anything. Sure, his background is with Microsoft, but he says he is happiest when he gets to (and I quote) “kill sh*t.” He shall supply us with ample game and birds of prey, I’m sure. Not to mention his mean green thumb. He can grow a ‘mater the size of my head.

2. Dave N. He might be Dan’s long lost twin brother except that Dave can also build things, like houses. If I can keep Dave’s tongue out of my ear, we’ll call it a successful trade. But at least it’ll be interesting and I’ll have a permanent dwelling.

3. KLM, providing that she brings her Singer. Otherwise we’ll all be naked at some point. We can supply children for the sweatshop and eventually she can take on more of a teacher / supervisor role as well.

4. Matt E. Engineers are supposed to be smart, so in the hopes that we have to reinvent electricity, he’ll be good to have around. Now that Lost is on I clearly see that he will also have to have the ability to dismantle bombs.

5. Vacant spot: I need a doctor / medicine man / nurse. And not just the pill-popping, script-writing type. I need someone that can set JJ’s broken arm, sew together a gash wound, heal a fever and make sure we’re all clear of nasty skin diseases. I’m pretty sure our high cholesterol won’t be an issue, but there will likely be occasion for healing and I need some expertise. JJ raises a good point that this person also needs to be able to deliver children as we will have to do some major repopulating of the earth. I’m not sure this can fit that into the engineer’s job description.

6. Brent C. Since vehicles have been invented and that’s how we’ll be arriving, we’ll need someone to care for our fleet. If it has a motor, Brent can make it work. He also once read a book on farming, which adds to his marketable skills. Oh, and I like his wife a lot.

7. JJ nominates Chad L. for his ale-making skills. But this necessitates bringing a sibling and there’s not room in the procreation patterns for this.

8. If I could convince them to go: either Rob Bell, Don Miller, my friend Alan, or JJ’s friend Dave. We’re going to be spending a lot of time around the fire and I need stimulating conversation. One of these folk can supply us with a never-ceasing fount of thought-provoking questions.

9. Erin W. She’s also good for conversation and I hear she can throw an axe, so she has survival skill. Based on her tatoo, I think she also might know a lot about Native Americans, which just seems generally helpful in situations such as these.

JJ feels very strongly that number 10 is his mother. Reasoning: she knows how to can & preserve, garden, knows “a lot”, is mothering and is (I quote) “very nice.” These things are all true statements. I guess being nice can get you a spot on the island. I feel that her chicken noodle soup is reason enough to make sure she’s there.

Though JJ feels we still have some gaps, this seems like a pretty good list to me. I do wonder if we need someone in the animal husbandry department? And do I make room for Tom and/or Bob, whose real function would likely just be to question if everyone else is completing their tasks in the most efficient, cost-effective manner? They do know a bit about farming, but only growing things like soy beans, which, as previously discussed, aren’t even real food.

I guess I’m open to a few more nominations if there are others with a good knack at surviving “off the land” (as JJ puts it). But please remember that I’ll be living with these people, so personality counts for something.

**If you happen to be reading this and made the list, a carrier pigeon will be dispensing directions to this hidden mecca at 0500 after the revolution. Please keep your compass with you at all times. Take back roads because main highways will be clogged and / or unnavigable, much like 75N to BG on any given Tuesday.

3 Comments

  1. Jill

    Does this mean I get to come too? If not, you better find yourself another engineer. Might I add, that I was a hardcore 4-Her and was responsible for judging crops for Paulidng County…think I could handle the farming gig no problemo.

  2. kristin

    i’m good at making pretty things. 🙂 does that count for survival? maybe i could make a flower arrangement. though i’m betting you’ll do fine with that responsibility – and it’s not really a *survival skill*

    THOUGH! allison z once did say she thought i would do well on survivor . . .

  3. LB

    After discussing in detail with Michelle, and not wanting to “gank” her list of plantation residents, I do have to make everyone aware that we currently have two “compounds” prepared so if the revolution comes before the land in Montana is purchased, we’re ready and able to take all. And we have farm equipment, metal shop, wood shop, reloading equipment, doctor (ok – I’ll stop, it will only freak JJ out that we’re ready)…

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